From: Joe Wreschnig Date: Mon, 19 Jun 2017 20:16:40 +0000 (+0200) Subject: Initial import. X-Git-Url: https://git.korewanetadesu.com/?a=commitdiff_plain;h=fce210261ad1c4ac9de00cb8c872220f27743a23;p=pico8.git Initial import. --- fce210261ad1c4ac9de00cb8c872220f27743a23 diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..c531d98 --- /dev/null +++ b/.gitignore @@ -0,0 +1 @@ +*.elc diff --git a/COPYING b/COPYING new file mode 100644 index 0000000..94a9ed0 --- /dev/null +++ b/COPYING @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/TODO.org b/TODO.org new file mode 100644 index 0000000..626fea8 --- /dev/null +++ b/TODO.org @@ -0,0 +1,19 @@ +* Bugs +** TODO Mode line doesn't necessarily refresh when the cursor moves +There is no cursor-move-hook, post-command-hook is probably +going to be too heavy. +instead. + +* General +** TODO Prompt to save before running PICO-8 +** TODO Double-confirm if running when already running +** TODO More input restrictions +Kill/yank, newline, etc. all need to be prevented in data modes. +** TODO Point movement commands + +* pico8-gfx-mode +** TODO Display sprites more squarely +This can theoretically be done via some display properties, but a +custom font file might be the easiest way to do it, fit it on screen, +and keep it readable. + diff --git a/pico8.el b/pico8.el new file mode 100644 index 0000000..543e71b --- /dev/null +++ b/pico8.el @@ -0,0 +1,618 @@ +;;; pico8.el --- major mode for editing PICO-8 cartridges +;; +;; Author: Joe Wreschnig +;; Package-Version: 20170620 +;; Package-Requires: ((emacs "25") (polymode "20170307") (lua-mode "20151025")) +;; Keywords: convenience +;; +;; This program is free software; you can redistribute it and/or +;; modify it under the terms of the GNU General Public License +;; as published by the Free Software Foundation; either version 3 +;; of the License, or (at your option) any later version. + +;;; Commentary: +;; +;; This mode (ab)uses polymode to fit six modes into one buffer, one +;; of which is "real Lua" text and the other five of which have +;; diverse strict formatting requirements. +;; +;; It provides the keybinds and commands for inter-mode actions. + +;;; Code: + +(require 'polymode) +(require 'lua-mode) +(require 'thingatpt) + + +(defgroup pico8 nil + "Support for PICO-8 (.p8) cartridge files." + :tag "PICO-8" + :group 'languages) + +(defgroup pico8-faces nil + "Faces for PICO-8 (.p8) cartridge files." + :tag "PICO-8 Faces" + :group 'pico8) + +(defcustom pico8-executable-paths + '("/Applications/PICO-8.app/Contents/MacOS/pico8" ; macOS + "/usr/lib/pico8/pico8" ; PocketCHIP + "pico8") ; Normal systems + "The locations to search for the PICO-8 executable." + :group 'pico8 + :tag "PICO-8 Executable Paths" + :type '(repeat string)) + +(defcustom pico8-preserve-output-on-exit nil + "Whether to keep the output buffer when PICO-8 exits. + +PICO-8 processes are long-lived with little surprising output, so +their output buffers are killed by default when they exit. +However, this is not usual behavior in Emacs, and can be +disabled by setting this to t." + :group 'pico8 + :tag "Preserve PICO-8 Output On Exit" + :type 'boolean) + +(defcustom pico8-lua-indent-level 1 + "Default indentation for PICO-8 Lua mode. + +This overrides lua-indent-mode in `pico8-lua-mode'. `lua-mode''s +default indentation is 3, which is both idiosyncractic and quite +large when viewed in the PICO-8 editor, where the convetion is 1." + :group 'pico8 + :tag "PICO-8 Lua Indent Level") + +(defconst pico8-colors + (mapcar #'symbol-value + (list (defconst pico8-color-0 "#000000") + (defconst pico8-color-1 "#1D2B53") + (defconst pico8-color-2 "#7E2553") + (defconst pico8-color-3 "#008751") + (defconst pico8-color-4 "#AB5236") + (defconst pico8-color-5 "#5F574F") + (defconst pico8-color-6 "#C2C3C7") + (defconst pico8-color-7 "#FFF1E8") + (defconst pico8-color-8 "#FF004D") + (defconst pico8-color-9 "#FFA300") + (defconst pico8-color-a "#FFEC27") + (defconst pico8-color-b "#00E436") + (defconst pico8-color-c "#29ADFF") + (defconst pico8-color-d "#83769C") + (defconst pico8-color-e "#FF77A8") + (defconst pico8-color-f "#FFCCAA")))) + +(defconst pico8-data-characters + (append "0123456789abcdef" nil)) + +(defface pico8-data-face + '((t (:inherit fixed-pitch))) + "Face for PICO-8 binary data." + :group 'pico8-faces) + +(define-derived-mode pico8-data-mode fundamental-mode + "PICO-8 Data" + "Major mode for non-text PICO-8 cartridge sections. + +This is an 'abstract' mode and should not be used +as an actual major mode, only to derive new modes.") + +(defun pico8-data-self-insert-command (n) + "Insert the data character you type N times. + +PICO-8 cartridges represent binary data using fixed-length +strings of 0-f, one character per nybble. This command will only +insert the typed character if it is one of these characters, +overwriting one of these characters." + (interactive "P") + (when (memq (char-after) pico8-data-characters) + (let ((overwrite-mode t)) + (self-insert-command (prefix-numeric-value n))))) + +(let ((map pico8-data-mode-map)) + (suppress-keymap map) + (dolist (c pico8-data-characters) + (define-key map (format "%c" c) 'pico8-data-self-insert-command))) + +(defun pico8-goto-char (position) + "Set point to POSITION, a number. + +The position is global to the cartridge, and the buffer is +widened if necessary to reach it." + (unless (<= (point-min) position (point-max)) + (widen)) + (goto-char position)) + +(defun pico8-executable () + "Look up the PICO-8 executable." + (or (car (delete nil (mapcar 'executable-find pico8-executable-paths))) + (error "The PICO-8 executable could not be found. +Make sure it is installed, and present in `pico8-executable-paths'"))) + +(defun pico8--create-output-buffer () + "Create and return a buffer for PICO-8 output." + (let* ((output-name (generate-new-buffer-name "*PICO-8*")) + (output (get-buffer-create output-name))) + (display-buffer output) + (with-current-buffer output + (insert "(Use C-r within PICO-8 to reload changes from Emacs.)\n") + ;; Setting the point in the buffer doesn't have a lasting + ;; effect, we need to change it in the window it opened in. + ;; https://emacs.stackexchange.com/questions/21464/ + (set-window-point (get-buffer-window output) (point-max)) + (compilation-mode)) + output)) + +(defun pico8--process-sentinel (process signal) + "Delete buffers and windows for PROCESS if SIGNAL is exit." + (when (and (not pico8-preserve-output-on-exit) + (process-buffer process) + (memq (process-status process) '(exit signal))) + (let ((buffer (process-buffer process))) + (dolist (window (get-buffer-window-list buffer)) + (quit-restore-window window)) + (kill-buffer buffer)))) + +(defun pico8--execute (&rest params) + "Run PICO-8 with the provided PARAMS after saving etc." + (let ((pico8 (pico8-executable)) + (cartridge-file-name (buffer-file-name (buffer-base-buffer)))) + (when (and (buffer-modified-p) + (y-or-n-p (format "Save %s? " cartridge-file-name))) + (save-buffer)) + (let* ((output (pico8--create-output-buffer)) + (process-args (append params (list cartridge-file-name))) + (process (apply #'start-file-process "PICO-8" output pico8 + process-args))) + (set-process-sentinel process 'pico8--process-sentinel)))) + +(defun pico8-run-cartridge () + "Run the current PICO-8 cartridge." + (interactive) + (pico8--execute "-run")) + +(defun pico8-load-cartridge () + "Load the current cartridge in PICO-8." + (interactive) + (pico8--execute)) + + +(defun pico8-cartridge-section-header (name) + "Return the header string for cartridge section NAME." + (format "__%s__" name)) + +(defconst pico8-cartridge-sections + '("lua" "gfx" "gff" "map" "sfx" "music")) + +(defconst pico8-cartridge-keywords + (mapcar #'pico8-cartridge-section-header pico8-cartridge-sections)) + +(defconst pico8-cartridge-header + "pico-8 cartridge // http://www.pico-8.com\nversion [0-9]+") + +(define-derived-mode pico8-cartridge-mode fundamental-mode + "Cartridge" + "Major mode for showing PICO-8 cartridge structure." + (font-lock-add-keywords + nil (list (regexp-opt pico8-cartridge-keywords 'symbols) + (cons pico8-cartridge-header font-lock-comment-face))) + (suppress-keymap pico8-cartridge-mode-map)) + +(defun pico8-cartridge-point-of-section (name) + "Find the point where the data for section NAME begins." + (save-restriction + (widen) + (save-excursion + (goto-char (point-min)) + (let ((token (format "^%s\n" (pico8-cartridge-section-header name)))) + (if (not (or (re-search-forward token nil t) + (re-search-forward token nil t))) + (error "Unable to find a %s section in current buffer" name))) + (point)))) + +(defun pico8-cartridge-goto-section (name) + "Go to the beginning of section NAME." + (interactive "sGoto PICO-8 cartridge section: ") + (pico8-goto-char (pico8-cartridge-point-of-section name))) + +(defmacro pico8-cartridge-with-section (section &rest body) + "Go to and narrow SECTION and evaluate BODY there." + `(save-restriction + (save-excursion + (pico8-cartridge-goto-section ,section) + (pm-narrow-to-span) + ,@body))) + +(defconst pico8-lua-builtins + (regexp-opt + '("abs" "add" "all" "atan2" "btn" "btnp" "camera" + "cartdata" "circ" "circfill" "clip" "cls" "cocreate" + "coresume" "costatus" "color" "cos" "cstore" "cursor" + "del" "dget" "dset" "fget" "flip" "flr" "folder" "foreach" + "fset" "info" "line" "load" "ls" "map" "max" "memcpy" + "memset" "menuitem" "mget" "mid" "min" "mset" "music" + "pairs" "pal" "palt" "peek" "pget" "poke" "print" + "printh" "pset" "reboot" "rect" "rectfill" "reload" + "resume" "rnd" "run" "save" "sfx" "sget" "sin" "spr" + "sqrt" "srand" "sset" "sspr" "stat") 'symbols)) + +(define-derived-mode pico8-lua-mode lua-mode + "Lua" + "Major mode for editing Lua code in PICO-8 cartridges." + (font-lock-add-keywords + nil `((,pico8-lua-builtins . font-lock-builtin-face))) + (set (make-local-variable 'lua-indent-level) pico8-lua-indent-level)) + + +(defun pico8-gff-current-position () + "Calculate the flag position of the cursor." + (pm-with-narrowed-to-span (pm-get-innermost-span) + (let ((row (1- (line-number-at-pos))) + (col (min 255 (current-column)))) + (+ (/ col 2) (* row 128))))) + +(defun pico8-gff-lighter () + "Calculate the flag under the cursor." + (pm-with-narrowed-to-span (pm-get-innermost-span) + (let ((row (1- (line-number-at-pos))) + (col (current-column))) + (+ (* 128 row) (/ col 2))))) + +(define-derived-mode pico8-gff-mode pico8-data-mode + '(:eval (format "Flag[%d]" (pico8-gff-lighter))) + "Major mode for editing flags in PICO-8 cartridges.") + +(defun pico8-gff-offset-of-flag (flag) + "Calculate the offset of of flag number FLAG." + (unless (<= 0 flag 255) + (error "Valid flag numbers are 0 to 255, inclusive")) + (+ (* 2 flag) (if (> flag 128) 1 0))) + +(defgroup pico8-pixel-faces nil + "Font faces to use for PICO-8 pixels. + +Rather than customizing each directly, you'll probably just want +to change `pico8-pixel-face'." + :tag "PICO-8 Pixel Faces" + :group 'pico8-faces) + +(defface pico8-pixel-face + '((t (:inherit pico8-data-face :height 100))) + "Face for PICO-8 sprite 'pixels'." + :group 'pico8-faces) + +(dotimes (i (length pico8-colors)) + (let ((c (nth i pico8-colors))) + (eval `(defface ,(intern (format "pico8-pixel-%x" i)) + '((t (:inherit pico8-pixel-face :foreground ,c))) + ,(format "Face for PICO-8 sprite 'pixel' %x" i) + :group 'pico8-pixel-faces + :tag ,(format "Face for PICO-8 sprite 'pixel' %x." i))))) + +(defconst pico8-gfx-font-lock-keywords + `(("0+" . 'pico8-pixel-0) + ("1+" . 'pico8-pixel-1) + ("2+" . 'pico8-pixel-2) + ("3+" . 'pico8-pixel-3) + ("4+" . 'pico8-pixel-4) + ("5+" . 'pico8-pixel-5) + ("6+" . 'pico8-pixel-6) + ("7+" . 'pico8-pixel-7) + ("8+" . 'pico8-pixel-8) + ("9+" . 'pico8-pixel-9) + ("a+" . 'pico8-pixel-a) + ("b+" . 'pico8-pixel-b) + ("c+" . 'pico8-pixel-c) + ("d+" . 'pico8-pixel-d) + ("e+" . 'pico8-pixel-e) + ("f+" . 'pico8-pixel-f) + + ;; If the \n isn't in the smaller face the line is taller to + ;; accomodate the full sized point at the end-of-line. + ("\n" . 'pico8-pixel-0))) + +(defun pico8-gfx-current-position () + "Calculate the sprite and in-sprite position of the cursor." + ;; FIXME: Ensure the span we got was actually the gfx one. + (pm-with-narrowed-to-span (pm-get-innermost-span) + (let ((row (1- (line-number-at-pos))) + (col (min 127 (current-column)))) + (list (+ (* 16 (/ row 8)) (/ col 8)) + (% col 8) (% row 8))))) + +(defun pico8-forward-sprite (n) + "Move the point N sprites forward (backward if N is negative)." + (interactive "P") + (let* ((n (prefix-numeric-value n)) + (current (pico8-gfx-current-position)) + (offset (pico8-gfx-offset-of-sprite + (% (+ 256 n (nth 0 current)) 256) + (nth 1 current) + (nth 2 current)))) + (pm-with-narrowed-to-span (pm-get-innermost-span) + (goto-char (+ (point-min) offset))))) + +(defun pico8-backward-sprite (n) + "Move the point N sprites backward (forward if N is negative)." + (interactive "P") + (pico8-forward-sprite (- (prefix-numeric-value n)))) + +(defun pico8-gfx-lighter () + "Show a short description of the current sprite position." + (let ((current (pico8-gfx-current-position))) + (if current (apply #'format (cons "Sprite[%d:%d,%d]" current)) + "Sprite[-]"))) + +(define-derived-mode pico8-gfx-mode pico8-data-mode + '(:eval (pico8-gfx-lighter)) + "Major mode for editing sprites in PICO-8 cartridges." + (font-lock-add-keywords nil pico8-gfx-font-lock-keywords) + (read-only-mode t)) + +(defun pico8-gfx-offset-of-sprite (sprite &optional x y) + "Calculate the point of SPRITE's X,Y pixel (0,0 by default)." + (let ((x (or x 0)) + (y (or y 0)) + (line (* (/ sprite 16) 8)) + (row (* (% sprite 16) 8))) + ;; A limit of 4x4 is kind of arbitrary but if you're using sprites + ;; larger than that you probably aren't going to be doing so in a + ;; way that this command is useful anyway. + (unless (and (<= 0 x 31) (<= 0 y 31)) + (error "Valid sprite offsets are 0 to 31, inclusive")) + (unless (<= 0 sprite 255) + (error "Valid sprite numbers are 0 to 255, inclusive")) + (+ (* 129 (+ y line)) row x))) + +(define-key pico8-gfx-mode-map "q" 'pico8-backward-sprite) +(define-key pico8-gfx-mode-map "w" 'pico8-forward-sprite) + +(defface pico8-map-tile-face + '((t (:inherit pico8-data-face :height 100))) + "Face for PICO-8 map 'tiles'." + :group 'pico8-faces) + +(defconst pico8-map-font-lock-keywords + '(("[0-9a-f]+" . 'pico8-map-tile-face) + ("\n" . 'pico8-map-tile-face))) + +(defun pico8-map-lighter () + "Calculate the map tile under the cursor." + (pm-with-narrowed-to-span (pm-get-innermost-span) + (let ((row (- (line-number-at-pos) 1)) + (col (current-column))) + ;; TODO: Show sprite number and flags value + (format "%d,%d" (/ col 2) row)))) + +(define-derived-mode pico8-map-mode pico8-data-mode + '(:eval (format "Map[%s]" (pico8-map-lighter))) + "Major mode for editing map data in PICO-8 cartridges." + (setq font-lock-defaults '(pico8-map-font-lock-keywords))) + +(defun pico8-sfx-lighter () + "Calculate the sound effect under the cursor." + (pm-with-narrowed-to-span (pm-get-innermost-span) + (let ((row (- (line-number-at-pos) 1))) + (format "%d" row)))) + +(define-derived-mode pico8-sfx-mode pico8-data-mode + '(:eval (format "Sound[%s]" (pico8-sfx-lighter))) + "Major mode for editing sound data in PICO-8 cartridges.") + +(defun pico8-music-lighter () + "Calculate the map tile under the cursor." + (pm-with-narrowed-to-span (pm-get-innermost-span) + (let ((row (- (line-number-at-pos) 1))) + (format "%d" row)))) + +(define-derived-mode pico8-music-mode pico8-data-mode + '(:eval (format "Pattern[%s]" (pico8-music-lighter))) + "Major mode for editing music data in PICO-8 cartridges.") + +(defun pico8-goto-sprite (sprite &optional x y) + "Set point to the top-left pixel of SPRITE (or the X,Y pixel)." + (interactive "nGo to sprite [0-255]: ") + (let ((base (pico8-cartridge-point-of-section "gfx")) + (offset (pico8-gfx-offset-of-sprite sprite x y))) + (pico8-goto-char (+ base offset)))) + +(defun pico8-goto-flag (flag) + "Set point to the start of flag number FLAG." + (interactive "nGo to flag [0-255]: ") + (let ((base (pico8-cartridge-point-of-section "gff")) + (offset (pico8-gff-offset-of-flag flag))) + (pico8-goto-char (+ base offset)))) + +(defun pico8--string-to-number (string) + "Convert STRING to a number, guessing the base. + +Returns nil, not 0, if the string was not converted." + (cond ((string-match-p "^0[xX][0-9a-fA-F]+$" string) + (string-to-number (substring string 2) 16)) + ((string-match-p "^0[0-9]+$" string) + (string-to-number (substring string 1) 8)) + ((string-match-p "^[0-9]+$" string) + (string-to-number string 10)) + (t nil))) + +(defun pico8-sprite-relevant-to-point () + "Get the sprite number relevant to the point. + +When editing a flag, this is the flag number. When editing a +map, this is the value at the map. When editing Lua code, +this is the numeric literal in the code." + (cond + ((derived-mode-p 'pico8-gff-mode) (pico8-gff-current-position)) + + ;; The sprite for a map is the data at the map location, which is + ;; to say, the hexadecimal interpretation of the two character + ;; string beginning at the previous even column. + ((derived-mode-p 'pico8-map-mode) + (let ((beg (- (point) (% (min 255 (current-column)) 2)))) + (string-to-number (buffer-substring beg (+ beg 2)) 16))) + + ;; In Lua or other code, the sprite is a numeric literal. + ;; lua-mode doesn't derive from anything. + ((or (derived-mode-p 'lua-mode) (derived-mode-p 'prog-mode)) + (pico8--string-to-number (or (word-at-point) ""))) + + (t nil))) + + +(defun pico8-goto-sprite-relevant-to-point () + "Go to the sprite number relevant to the text at the point. + +When editing a flag, this is the flag number. When editing a +map, this is the value at the map. When editing Lua code, +this is the numeric literal in the code." + (interactive) + (let ((sprite (pico8-sprite-relevant-to-point))) + (if sprite (pico8-goto-sprite sprite) + (error "No sprite number was found at the point")))) + + +(defun pico8-goto-thing-relevant-to-point () + "Go to the thing relevant to the text at the point. + +When editing a flag or map, this is the corresponding sprite. +When editing a sprite, this is the corresponding flag. When +editing Lua code, how lucky are you feeling? + +This function needs a lot of work.." + (interactive) + (cond ((derived-mode-p 'pico8-gfx-mode) + (pico8-goto-flag (car (pico8-gfx-current-position)))) + + ((or (derived-mode-p 'pico8-gff-mode) + (derived-mode-p 'pico8-map-mode)) + (pico8-goto-sprite-relevant-to-point)) + + ((derived-mode-p 'lua-mode) + (let ((n (or (pico8--string-to-number (word-at-point)) 0)) + (c (save-excursion + (and (re-search-backward "\\" + (- (point) 30) t) + (char-after))))) + ;; FIXME: Actually parse something? lua-mode's sexp + ;; commands don't seem too good, and counting parentheses + ;; by hand is for nerds. + (cond ((= c ?f) (pico8-goto-flag n)) + ((= c ?s) (pico8-goto-sprite n)) + (t (error "There's nothing obvious to go to"))))) + + (t (error "There's no obvious thing to go to")))) + +;;; +;; Flycheck Integration +;; +;; This is more or less the same as the default Lua checkers, but we +;; need to write out a temporary file so it doesn't check the non-Lua +;; parts of the file. + +(defun pico8--lua-only (f &rest args) + "If this is a PICO-8 buffer, run F(ARGS) on only the current section." + (if (derived-mode-p 'pico8-lua-mode) + (pico8-cartridge-with-section "lua" + (let ((mainbuf (current-buffer)) + (from (point-min)) + (to (point-max))) + (with-temp-buffer + (insert "\n\n\n") ;; match line number with stripped header + (insert-buffer-substring mainbuf from to) + (insert " -- start __gfx__") ;; otherwise last line is ignored + (apply f args)))) + (apply f args))) + +(defconst pico8--lua-luacheckrc + (expand-file-name + "pico8.luacheckrc" + (file-name-directory (or load-file-name buffer-file-name)))) + +(eval-when-compile + (require 'flycheck)) + +(with-eval-after-load 'flycheck + (advice-add 'flycheck-save-buffer-to-file :around #'pico8--lua-only) + + (flycheck-define-checker pico8-lua + "A PICO-8 Lua syntax checker using the Lua compiler. +See URL `http://www.lua.org/'." + :command ("luac" "-p" source) + :standard-input nil + :error-patterns + ((error line-start + ;; Skip the name of the luac executable. + (minimal-match (zero-or-more not-newline)) + ":" line ": " (message) line-end)) + :modes pico8-lua-mode) + + (flycheck-define-checker pico8-luacheck + "A PICO-8 Lua syntax checker using luacheck. +See URL `https://github.com/mpeterv/luacheck'." + :command ("luacheck" + "--formatter" "plain" + "--codes" ; Show warning codes + "--no-color" + (option "--config" pico8--lua-luacheckrc) + "--filename" source-original + source) + :error-patterns + ((warning line-start + (optional (file-name)) + ":" line ":" column + ": (" (id "W" (one-or-more digit)) ") " + (message) line-end) + (error line-start + (optional (file-name)) + ":" line ":" column ":" + ;; `luacheck' before 0.11.0 did not output codes for errors, hence + ;; the ID is optional here + (optional " (" (id "E" (one-or-more digit)) ") ") + (message) line-end)) + :modes pico8-lua-mode) + + (add-to-list 'flycheck-checkers 'pico8-lua) + (add-to-list 'flycheck-checkers 'pico8-luacheck)) + + +;;; +;; Finally - pico8-mode! + +(defmacro pico8--defchunkmode (name) + "Define a PICO-8 polymode chunk for section NAME." + `(defconst ,(intern (concat "pico8--pm-inner-" name)) + (pm-hbtchunkmode :mode ',(intern (format "pico8-%s-mode" name)) + :head-mode 'host + :head-reg ,(format "^__%s__\n" name) + :tail-reg "^__[a-z]\\{3,5\\}__\n\\|^\n\\'"))) + +(defconst pico8--pm-poly + (pm-polymode-multi + :hostmode + (defconst pico8--pm-host + (pm-bchunkmode :mode 'pico8-cartridge-mode)) + :innermodes (list + (pico8--defchunkmode "lua") + (pico8--defchunkmode "gfx") + (pico8--defchunkmode "gff") + (pico8--defchunkmode "map") + (pico8--defchunkmode "sfx") + (pico8--defchunkmode "music")))) + +(define-polymode pico8-mode pico8--pm-poly + :lighter "P8" + :keymap '(("\C-c\C-r" . pico8-run-cartridge) + ("\C-c\C-e" . pico8-load-cartridge) + ("\M-gs" . pico8-goto-sprite) + ("\M-gS" . pico8-goto-sprite-relevant-to-point) + ("\M-gf" . pico8-goto-flag) + ("\M-g." . pico8-goto-thing-relevant-to-point)) + (toggle-truncate-lines 1)) + +(add-to-list 'auto-mode-alist '("\\.p8$" . pico8-mode)) +(add-to-list 'magic-mode-alist '("pico-8 cartridge" . pico8-mode)) + + +(provide 'pico8) +;;; pico8.el ends here diff --git a/pico8.luacheckrc b/pico8.luacheckrc new file mode 100644 index 0000000..f93d2d1 --- /dev/null +++ b/pico8.luacheckrc @@ -0,0 +1,14 @@ +std = { + "abs", "add", "all", "atan2", "btn", "btnp", "camera", + "cartdata", "circ", "circfill", "clip", "cls", "cocreate", + "coresume", "costatus", "color", "cos", "cstore", "cursor", + "del", "dget", "dset", "fget", "flip", "flr", "folder", "foreach", + "fset", "info", "line", "load", "ls", "map", "max", "memcpy", + "memset", "menuitem", "mget", "mid", "min", "mset", "music", + "pairs", "pal", "palt", "peek", "pget", "poke", "print", + "printh", "pset", "reboot", "rect", "rectfill", "reload", + "resume", "rnd", "run", "save", "sfx", "sget", "sin", "spr", + "sqrt", "srand", "sset", "sspr", "stat" +} + +ignore = {"111"}