From 55ce0999377418e6a7d9c751972d9e1c5d9c0ee7 Mon Sep 17 00:00:00 2001 From: Joe Wreschnig Date: Tue, 19 Sep 2017 21:31:14 +0200 Subject: [PATCH] Reflow to 72 and force double space after period. --- pico8.el | 38 +++++++++++++++++++++----------------- 1 file changed, 21 insertions(+), 17 deletions(-) diff --git a/pico8.el b/pico8.el index 784cea6..e8431dc 100644 --- a/pico8.el +++ b/pico8.el @@ -6,16 +6,16 @@ ;; URL: https://git.korewanetadesu.com/pico8.git ;; Keywords: convenience ;; -;; This program is free software; you can redistribute it and/or -;; modify it under the terms of the GNU General Public License -;; as published by the Free Software Foundation; either version 3 -;; of the License, or (at your option) any later version. +;; This program is free software; you can redistribute it and/or modify +;; it under the terms of the GNU General Public License as published by +;; the Free Software Foundation; either version 3 of the License, or (at +;; your option) any later version. ;;; Commentary: ;; -;; This mode (ab)uses polymode to fit six modes into one buffer, one -;; of which is "real Lua" text and the other five of which have -;; diverse strict formatting requirements. +;; This mode (ab)uses polymode to fit six modes into one buffer, one of +;; which is "real Lua" text and the other five of which have diverse +;; strict formatting requirements. ;; ;; It provides keybindings and commands for inter-mode actions. @@ -46,8 +46,8 @@ PICO-8 processes are long-lived with little surprising output, so their output buffers are killed by default when they exit. -However, this is not usual behavior in Emacs, and can be -disabled by setting this to t." +However, this is not usual behavior in Emacs, and can be disabled +by setting this to t." :group 'pico8 :tag "Preserve PICO-8 Output On Exit" :type 'boolean) @@ -55,10 +55,10 @@ disabled by setting this to t." (defcustom pico8-lua-indent-level 1 "Default indentation for PICO-8 Lua mode. -This overrides ‘lua-indent-level’ in ‘pico8-lua-mode’. ‘lua-mode’ -uses a default indentation is 3, which is both idiosyncratic and -quite large when viewed in the PICO-8 editor, where the -convention is 1." +This overrides ‘lua-indent-level’ in ‘pico8-lua-mode’. +‘lua-mode’ uses a default indentation is 3, which is both +idiosyncratic and quite large when viewed in the PICO-8 editor, +where the convention is 1." :group 'pico8 :tag "PICO-8 Lua Indent Level") @@ -411,8 +411,8 @@ Returns nil, not 0, if the string was not converted." "Get the sprite number relevant to the point. When editing a flag, this is the flag number. When editing a -map, this is the value at the map. When editing Lua code, -this is the numeric literal in the code." +map, this is the value at the map. When editing Lua code, this +is the numeric literal in the code." (cond ((derived-mode-p 'pico8-gff-mode) (pico8-gff-current-position)) @@ -434,8 +434,8 @@ this is the numeric literal in the code." "Go to the sprite number relevant to the text at the point. When editing a flag, this is the flag number. When editing a -map, this is the value at the map. When editing Lua code, -this is the numeric literal in the code." +map, this is the value at the map. When editing Lua code, this +is the numeric literal in the code." (interactive) (let ((sprite (pico8-sprite-relevant-to-point))) (if sprite (pico8-goto-sprite sprite) @@ -583,3 +583,7 @@ See URL ‘https://github.com/mpeterv/luacheck’." (provide 'pico8) ;;; pico8.el ends here + +;; Local Variables: +;; sentence-end-double-space: t +;; End: -- 2.30.2