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Reflow to 72 and force double space after period.
author
Joe Wreschnig
<joe.wreschnig@gmail.com>
Tue, 19 Sep 2017 19:31:14 +0000
(21:31 +0200)
committer
Joe Wreschnig
<joe.wreschnig@gmail.com>
Tue, 19 Sep 2017 19:31:14 +0000
(21:31 +0200)
pico8.el
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diff --git
a/pico8.el
b/pico8.el
index
784cea6
..
e8431dc
100644
(file)
--- a/
pico8.el
+++ b/
pico8.el
@@
-6,16
+6,16
@@
;; URL: https://git.korewanetadesu.com/pico8.git
;; Keywords: convenience
;;
;; URL: https://git.korewanetadesu.com/pico8.git
;; Keywords: convenience
;;
-;; This program is free software; you can redistribute it and/or
-;;
modify it under the terms of the GNU General Public License
-;;
as published by the Free Software Foundation; either version 3
-;;
of the License, or (at
your option) any later version.
+;; This program is free software; you can redistribute it and/or
modify
+;;
it under the terms of the GNU General Public License as published by
+;;
the Free Software Foundation; either version 3 of the License, or (at
+;; your option) any later version.
;;; Commentary:
;;
;;; Commentary:
;;
-;; This mode (ab)uses polymode to fit six modes into one buffer, one
-;;
of which is "real Lua" text and the other five of which hav
e
-;;
diverse
strict formatting requirements.
+;; This mode (ab)uses polymode to fit six modes into one buffer, one
of
+;;
which is "real Lua" text and the other five of which have divers
e
+;; strict formatting requirements.
;;
;; It provides keybindings and commands for inter-mode actions.
;;
;; It provides keybindings and commands for inter-mode actions.
@@
-46,8
+46,8
@@
PICO-8 processes are long-lived with little surprising output, so
their output buffers are killed by default when they exit.
PICO-8 processes are long-lived with little surprising output, so
their output buffers are killed by default when they exit.
-However, this is not usual behavior in Emacs, and can be
-
disabled
by setting this to t."
+However, this is not usual behavior in Emacs, and can be
disabled
+by setting this to t."
:group 'pico8
:tag "Preserve PICO-8 Output On Exit"
:type 'boolean)
:group 'pico8
:tag "Preserve PICO-8 Output On Exit"
:type 'boolean)
@@
-55,10
+55,10
@@
disabled by setting this to t."
(defcustom pico8-lua-indent-level 1
"Default indentation for PICO-8 Lua mode.
(defcustom pico8-lua-indent-level 1
"Default indentation for PICO-8 Lua mode.
-This overrides ‘lua-indent-level’ in ‘pico8-lua-mode’.
‘lua-mode’
-uses a default indentation is 3, which is both idiosyncratic and
-quite large when viewed in the PICO-8 editor, where the
-convention is 1."
+This overrides ‘lua-indent-level’ in ‘pico8-lua-mode’.
+‘lua-mode’ uses a default indentation is 3, which is both
+idiosyncratic and quite large when viewed in the PICO-8 editor,
+
where the
convention is 1."
:group 'pico8
:tag "PICO-8 Lua Indent Level")
:group 'pico8
:tag "PICO-8 Lua Indent Level")
@@
-411,8
+411,8
@@
Returns nil, not 0, if the string was not converted."
"Get the sprite number relevant to the point.
When editing a flag, this is the flag number. When editing a
"Get the sprite number relevant to the point.
When editing a flag, this is the flag number. When editing a
-map, this is the value at the map. When editing Lua code,
-
this
is the numeric literal in the code."
+map, this is the value at the map. When editing Lua code,
this
+is the numeric literal in the code."
(cond
((derived-mode-p 'pico8-gff-mode) (pico8-gff-current-position))
(cond
((derived-mode-p 'pico8-gff-mode) (pico8-gff-current-position))
@@
-434,8
+434,8
@@
this is the numeric literal in the code."
"Go to the sprite number relevant to the text at the point.
When editing a flag, this is the flag number. When editing a
"Go to the sprite number relevant to the text at the point.
When editing a flag, this is the flag number. When editing a
-map, this is the value at the map. When editing Lua code,
-
this
is the numeric literal in the code."
+map, this is the value at the map. When editing Lua code,
this
+is the numeric literal in the code."
(interactive)
(let ((sprite (pico8-sprite-relevant-to-point)))
(if sprite (pico8-goto-sprite sprite)
(interactive)
(let ((sprite (pico8-sprite-relevant-to-point)))
(if sprite (pico8-goto-sprite sprite)
@@
-583,3
+583,7
@@
See URL ‘https://github.com/mpeterv/luacheck’."
(provide 'pico8)
;;; pico8.el ends here
(provide 'pico8)
;;; pico8.el ends here
+
+;; Local Variables:
+;; sentence-end-double-space: t
+;; End: